- Deleted the outdated JSAPI_OUTPUT.md file, consolidating documentation efforts. - Revised JSAPI.md to reflect changes in the Context object, including the removal of the `connector` and `retry` fields. - Updated method descriptions and examples for clarity, particularly around message handling and streaming capabilities. - Added new sections for the Space API, detailing methods for data sharing between requests and agent calls. - Enhanced hook documentation to clarify usage and execution flow, ensuring better guidance for developers.
42 KiB
Context JavaScript API Documentation
Overview
The Context JavaScript API provides a comprehensive interface for interacting with the Yao Agent system from JavaScript/TypeScript hooks (Create, Next). The Context object exposes agent state, configuration, messaging capabilities, trace operations, and MCP (Model Context Protocol) integrations.
Context Object
The Context object is automatically passed to hook functions and provides access to the agent's execution environment.
Basic Properties
interface Context {
// Identifiers
chat_id: string; // Current chat session ID
assistant_id: string; // Assistant identifier
// Configuration
locale: string; // User locale (e.g., "en", "zh-cn")
theme: string; // UI theme preference
accept: string; // Output format ("standard", "cui-web", "cui-native", etc.)
route: string; // Request route path
referer: string; // Request referer
// Client Information
client: {
type: string; // Client type
user_agent: string; // User agent string
ip: string; // Client IP address
};
// Dynamic Data
metadata: Record<string, any>; // Custom metadata (empty object if not set)
authorized: Record<string, any>; // Authorization data (empty object if not set)
// Objects
space: Space; // Shared data space for passing data between requests
Trace: Trace; // Trace object for debugging and monitoring
MCP: MCP; // MCP object for external tool/resource access
}
Methods
Send Messages
The Context provides several methods for sending messages to the client:
| Method | Description | Auto message_end |
Updatable |
|---|---|---|---|
Send(message, block_id?) |
Send a complete message | ✅ Yes | ❌ No |
SendStream(message, block_id?) |
Start a streaming message | ❌ No | ✅ Yes |
Append(message_id, content, path?) |
Append content to a message | - | - |
Replace(message_id, message) |
Replace message content | - | - |
Merge(message_id, data, path?) |
Merge data into message | - | - |
Set(message_id, data, path) |
Set a field in message | - | - |
End(message_id, final_content?) |
Finalize streaming message | ✅ Yes | - |
Note:
Append,Replace,Merge, andSetonly work with messages started viaSendStream(). Messages sent viaSend()are immediately finalized and cannot be updated.
ctx.Send(message, block_id?): string
Sends a message to the client and automatically flushes the output.
Parameters:
message: Message object or stringblock_id: String (optional) - Block ID to send this message in. If omitted, no block ID is assigned.
Returns:
string: The message ID (auto-generated if not provided in the message object)
Message Object Structure:
interface Message {
// Required
type: string; // Message type: "text", "tool", "image", etc.
// Common fields
props?: Record<string, any>; // Message properties (passed to frontend component)
message_id?: string; // Message ID (auto-generated if omitted)
block_id?: string; // Block ID (NOT auto-generated, has priority over block_id parameter)
thread_id?: string; // Thread ID (auto-set from Stack for nested agents)
// Metadata (optional)
metadata?: Record<string, any>; // Custom metadata
}
Examples:
// Send text message (object format) and capture message ID
const message_id = ctx.Send({
type: "text",
props: { content: "Hello, World!" },
});
console.log("Sent message:", message_id);
// Send text message (shorthand) - no block ID by default
const text_id = ctx.Send("Hello, World!");
// Send multiple messages in the same block (same bubble/card in UI)
const block_id = ctx.BlockID(); // Generate block ID first
const msg1 = ctx.Send("Step 1: Analyzing...", block_id);
const msg2 = ctx.Send("Step 2: Processing...", block_id);
const msg3 = ctx.Send("Step 3: Complete!", block_id);
// Specify block_id in message object (highest priority)
const msg4 = ctx.Send({
type: "text",
props: { content: "In specific block" },
block_id: "B2", // This takes priority over second parameter
});
// Send tool message with custom IDs
const tool_id = ctx.Send({
type: "tool",
message_id: "custom-tool-msg-1",
block_id: "B_tools",
props: {
name: "calculator",
result: { sum: 42 },
},
});
// Send image message
const image_id = ctx.Send({
type: "image",
props: {
url: "https://example.com/image.png",
alt: "Example Image",
},
});
Block Management:
// Scenario 1: Simple message (most common)
function Next(ctx, payload) {
const { completion } = payload;
// Send a complete message
ctx.Send({
type: "text",
props: { content: completion.content },
});
}
// Scenario 2: Loading indicator before slow operation
function Next(ctx, payload) {
// Start a streaming message for loading
const loading_id = ctx.SendStream({
type: "loading",
props: { message: "Fetching data..." },
});
// Do slow operation (e.g., external API call)
const result = fetchExternalData();
// Replace loading with result
ctx.Replace(loading_id, {
type: "text",
props: { content: result },
});
ctx.End(loading_id);
}
// Scenario 3: Grouping messages in one block (special case)
function Create(ctx, messages) {
// Generate a block ID for grouping
const block_id = ctx.BlockID(); // "B1"
ctx.Send("# Analysis Results", block_id);
ctx.Send("- Finding 1: ...", block_id);
ctx.Send("- Finding 2: ...", block_id);
ctx.Send("- Finding 3: ...", block_id);
// All messages appear in the same card/bubble in the UI
}
// Scenario 4: LLM response + follow-up card in same block
function Next(ctx, payload) {
const { completion } = payload;
const block_id = ctx.BlockID();
// LLM response
ctx.Send({
type: "text",
props: { content: completion.content },
block_id: block_id,
});
// Action card (grouped with LLM response)
ctx.Send({
type: "card",
props: {
title: "Related Actions",
actions: ["action1", "action2"],
},
block_id: block_id,
});
}
Notes:
- Message ID is automatically generated if not provided
- Block ID is NOT auto-generated by default (remains empty unless manually specified)
- Most messages don't need a Block ID (each message is independent)
- Only specify Block ID in special cases (e.g., grouping LLM output with a follow-up card)
- Block ID priority: message.block_id > block_id parameter > empty
- Thread ID is automatically set from Stack for non-root calls (nested agents)
- Returns the message ID for reference in subsequent operations
- Output is automatically flushed after sending
- Throws exception on failure
Send()automatically sendsmessage_endevent - the message is complete and cannot be updated- For updatable messages, use
ctx.SendStream()instead (see below)
ctx.SendStream(message, block_id?): string
Sends a streaming message that can be appended to later. Unlike Send(), this does NOT automatically send message_end event. Use ctx.Append() to add content, then ctx.End() to finalize.
Parameters:
message: Message object or stringblock_id: String (optional) - Block ID to send this message in
Returns:
string: The message ID (for use withAppendandEnd)
Examples:
// Start a streaming message
const msg_id = ctx.SendStream({
type: "text",
props: { content: "# Title\n\n" },
});
// Append content in chunks (simulating streaming)
ctx.Append(msg_id, "First paragraph. ");
ctx.Append(msg_id, "Second sentence. ");
ctx.Append(msg_id, "Third sentence.\n\n");
// Finalize the message (sends message_end event)
ctx.End(msg_id);
String Shorthand:
// SendStream with string shorthand
const msg_id = ctx.SendStream("Starting analysis...");
ctx.Append(msg_id, " processing...");
ctx.Append(msg_id, " done!");
ctx.End(msg_id);
// Final content: "Starting analysis... processing... done!"
With Block ID:
const block_id = ctx.BlockID();
const msg_id = ctx.SendStream("Step 1: ", block_id);
ctx.Append(msg_id, "Analyzing data...");
ctx.End(msg_id);
Notes:
- Returns the message ID immediately for use with
AppendandEnd - Sends
message_startevent but NOTmessage_end(unlikeSend) - Must call
ctx.End(msg_id)to finalize the message - Content appended via
ctx.Append()is accumulated for storage - Ideal for streaming text output where you control the timing
ctx.End(message_id, final_content?): string
Finalizes a streaming message started with SendStream(). Sends message_end event with the complete accumulated content.
Parameters:
message_id: String - The message ID returned bySendStream()final_content: String (optional) - Final content to append before ending
Returns:
string: The message ID
Examples:
// Basic usage
const msg_id = ctx.SendStream("Hello");
ctx.Append(msg_id, " World");
ctx.End(msg_id);
// Final: "Hello World"
// End with final content
const msg_id2 = ctx.SendStream("Processing");
ctx.Append(msg_id2, "...");
ctx.End(msg_id2, " Complete!");
// Final: "Processing... Complete!"
Notes:
- Must be called after
SendStream()to sendmessage_endevent - Optional
final_contentis appended before sendingmessage_end - The complete accumulated content is included in
message_end.extra.content - Throws exception if
message_idis not a string
Send vs SendStream Comparison:
| Feature | Send() |
SendStream() |
|---|---|---|
message_start event |
✅ Auto | ✅ Auto |
message_end event |
✅ Auto | ❌ Manual (End()) |
| Use case | Complete messages | Streaming output |
| Content accumulation | N/A | Via Append() |
| Storage | Immediate | On End() |
Streaming Workflow Example:
function Create(ctx, messages) {
// Start streaming output
const msg_id = ctx.SendStream({
type: "text",
props: { content: "# Analysis Report\n\n" },
});
// Simulate streaming chunks
ctx.Append(msg_id, "## Section 1\n");
ctx.Append(msg_id, "Processing data...\n\n");
// Do some work
const result = analyzeData();
ctx.Append(msg_id, "## Section 2\n");
ctx.Append(msg_id, `Found ${result.count} items.\n\n`);
// Finalize with conclusion
ctx.End(msg_id, "## Conclusion\nAnalysis complete.");
return { messages };
}
ctx.Replace(message_id, message): string
Replaces the content of a streaming message. Only works with messages started via SendStream().
Parameters:
message_id: String - The ID of the streaming message (returned bySendStream())message: Message object or string - The new message content
Returns:
string: The message ID (same as the provided message_id)
Examples:
// Start a streaming message
const msg_id = ctx.SendStream({
type: "loading",
props: { message: "Loading..." },
});
// Replace with new content
ctx.Replace(msg_id, {
type: "text",
props: { content: "Data loaded successfully!" },
});
// Finalize the message
ctx.End(msg_id);
Use Cases:
// Progress updates with replacement
function Next(ctx, payload) {
const msg_id = ctx.SendStream("Step 1/3: Starting...");
// ... do work ...
ctx.Replace(msg_id, "Step 2/3: Processing...");
// ... do more work ...
ctx.Replace(msg_id, "Step 3/3: Finalizing...");
// ... finish ...
ctx.Replace(msg_id, "Complete! ✓");
ctx.End(msg_id);
}
// Loading to result transition
function Next(ctx, payload) {
const msg_id = ctx.SendStream({
type: "loading",
props: { message: "Fetching results..." },
});
const results = fetchData();
ctx.Replace(msg_id, {
type: "text",
props: { content: `Found ${results.length} results` },
});
ctx.End(msg_id);
}
Notes:
- Only works with
SendStream()messages -Send()messages cannot be replaced - Replaces the entire message content, not just specific fields
- Must call
ctx.End(msg_id)after all updates to finalize the message - Output is automatically flushed after replacing
- Throws exception on failure
ctx.Append(message_id, content, path?): string
Appends content to a streaming message. Only works with messages started via SendStream().
Parameters:
message_id: String - The ID of the streaming message (returned bySendStream())content: Message object or string - The content to appendpath: String (optional) - The delta path to append to (e.g., "props.content", "props.data")
Returns:
string: The message ID (same as the provided message_id)
Examples:
// Start a streaming message
const msg_id = ctx.SendStream("Starting");
// Append more text (default path)
ctx.Append(msg_id, "... processing");
ctx.Append(msg_id, "... done!");
// Finalize the message
ctx.End(msg_id);
// Final content: "Starting... processing... done!"
// Append to specific path
const data_id = ctx.SendStream({
type: "data",
props: {
content: "Item 1\n",
status: "loading",
},
});
ctx.Append(data_id, "Item 2\n", "props.content");
ctx.Append(data_id, "Item 3\n", "props.content");
ctx.End(data_id);
// Final: props.content = "Item 1\nItem 2\nItem 3\n"
Use Cases:
// Streaming text output (simulating LLM-like output)
function Create(ctx, messages) {
const msg_id = ctx.SendStream("");
ctx.Append(msg_id, "The");
ctx.Append(msg_id, " quick");
ctx.Append(msg_id, " brown");
ctx.Append(msg_id, " fox");
ctx.End(msg_id);
// Final: "The quick brown fox"
return { messages };
}
// Progress logs
function Next(ctx, payload) {
const log_id = ctx.SendStream({
type: "log",
props: { content: "Starting process\n" },
});
// Step 1
doStep1();
ctx.Append(log_id, "Step 1 complete\n", "props.content");
// Step 2
doStep2();
ctx.Append(log_id, "Step 2 complete\n", "props.content");
// Finish
ctx.Append(log_id, "All done!\n", "props.content");
ctx.End(log_id);
}
Notes:
- Only works with
SendStream()messages -Send()messages cannot be appended to - Uses delta append operation (adds to existing content, doesn't replace)
- If
pathis omitted, appends to the default content location (props.content) - Must call
ctx.End(msg_id)after all appends to finalize the message - Output is automatically flushed after appending
- Throws exception on failure
- block_id and ThreadID are inherited from the original message
ctx.Merge(message_id, data, path?): string
Merges data into a streaming message object. Only works with messages started via SendStream().
Parameters:
message_id: String - The ID of the streaming message (returned bySendStream())data: Object - The data to merge (should be an object)path: String (optional) - The delta path to merge into (e.g., "props", "props.metadata")
Returns:
string: The message ID (same as the provided message_id)
Examples:
// Start a streaming message with object data
const msg_id = ctx.SendStream({
type: "status",
props: {
status: "running",
progress: 0,
started: true,
},
});
// Merge updates into props (adds/updates fields, keeps others unchanged)
ctx.Merge(msg_id, { progress: 50 }, "props");
// Result: props = { status: "running", progress: 50, started: true }
ctx.Merge(msg_id, { progress: 100, status: "completed" }, "props");
// Result: props = { status: "completed", progress: 100, started: true }
// Finalize the message
ctx.End(msg_id);
Use Cases:
// Updating task progress
function Next(ctx, payload) {
const task_id = ctx.SendStream({
type: "task",
props: {
name: "Data Processing",
status: "pending",
progress: 0,
},
});
ctx.Merge(task_id, { status: "running" }, "props");
doStep1();
ctx.Merge(task_id, { progress: 25 }, "props");
doStep2();
ctx.Merge(task_id, { progress: 50 }, "props");
doStep3();
ctx.Merge(task_id, { progress: 100, status: "completed" }, "props");
ctx.End(task_id);
}
// Building metadata incrementally
function Create(ctx, messages) {
const data_id = ctx.SendStream({
type: "data",
props: { content: "Result data" },
});
ctx.Merge(data_id, { metadata: { source: "api" } }, "props");
ctx.Merge(data_id, { metadata: { timestamp: Date.now() } }, "props");
// metadata fields are merged together
ctx.End(data_id);
return { messages };
}
Notes:
- Only works with
SendStream()messages -Send()messages cannot be merged into - Uses delta merge operation (merges objects, doesn't replace)
- Only works with object data (for merging key-value pairs)
- Existing fields not in the merge data remain unchanged
- If
pathis omitted, merges into the default object location - Must call
ctx.End(msg_id)after all merges to finalize the message - Output is automatically flushed after merging
- Throws exception on failure
- block_id and ThreadID are inherited from the original message
ctx.Set(message_id, data, path): string
Sets a new field or value in a streaming message. Only works with messages started via SendStream().
Parameters:
message_id: String - The ID of the streaming message (returned bySendStream())data: Any - The value to setpath: String (required) - The delta path where to set the value (e.g., "props.newField", "props.metadata.key")
Returns:
string: The message ID (same as the provided message_id)
Examples:
// Start a streaming message
const msg_id = ctx.SendStream({
type: "result",
props: {
content: "Initial content",
},
});
// Set a new field
ctx.Set(msg_id, "success", "props.status");
// Result: props.status = "success"
// Set a nested object
ctx.Set(msg_id, { duration: 1500, cached: true }, "props.metadata");
// Result: props.metadata = { duration: 1500, cached: true }
// Finalize the message
ctx.End(msg_id);
Use Cases:
// Adding computed metadata after initial send
function Next(ctx, payload) {
const result_id = ctx.SendStream({
type: "search_result",
props: { results: search_results },
});
ctx.Set(result_id, search_results.length, "props.count");
ctx.Set(result_id, Date.now(), "props.timestamp");
ctx.Set(result_id, "relevance", "props.sort_by");
ctx.End(result_id);
}
// Conditionally adding fields
function Create(ctx, messages) {
const msg_id = ctx.SendStream({
type: "operation",
props: { name: "Process Data" },
});
try {
const result = processData();
ctx.Set(msg_id, "success", "props.status");
ctx.Set(msg_id, result, "props.data");
} catch (e) {
ctx.Set(msg_id, e.message, "props.error");
ctx.Set(msg_id, "error", "props.status");
}
ctx.End(msg_id);
return { messages };
}
Notes:
- Only works with
SendStream()messages -Send()messages cannot be modified - Uses delta set operation (creates/sets new fields)
- The
pathparameter is required (must specify where to set the value) - Creates the path if it doesn't exist
- Use for adding new fields or completely replacing a field's value
- For updating existing object fields, consider using
Mergeinstead - Must call
ctx.End(msg_id)after all sets to finalize the message - Output is automatically flushed after setting
- Throws exception on failure
- block_id and ThreadID are inherited from the original message
ID Generators
These methods generate unique IDs for manual message management. Useful when you need to specify IDs before sending messages or for advanced Block/Thread management.
ctx.MessageID(): string
Generates a unique message ID.
Returns:
string: Message ID in format "M1", "M2", "M3"...
Example:
// Generate IDs manually
const id_1 = ctx.MessageID(); // "M1"
const id_2 = ctx.MessageID(); // "M2"
// Use custom ID
ctx.Send({
type: "text",
message_id: id_1,
props: { content: "Hello" },
});
ctx.BlockID(): string
Generates a unique block ID for grouping messages.
Returns:
string: Block ID in format "B1", "B2", "B3"...
Example:
// Generate block ID for grouping messages
const block_id = ctx.BlockID(); // "B1"
// Send multiple messages in the same block
ctx.Send("Step 1: Analyzing...", block_id);
ctx.Send("Step 2: Processing...", block_id);
ctx.Send("Step 3: Complete!", block_id);
// All three messages appear in the same card/bubble in UI
Use Cases:
// Scenario: LLM output + follow-up card in same block
const block_id = ctx.BlockID();
// LLM response
const llm_result = Process("llms.chat", {...});
ctx.Send({
type: "text",
props: { content: llm_result.content },
block_id: block_id,
});
// Follow-up action card (grouped with LLM output)
ctx.Send({
type: "card",
props: {
title: "Related Actions",
actions: [...]
},
block_id: block_id,
});
ctx.ThreadID(): string
Generates a unique thread ID for concurrent operations.
Returns:
string: Thread ID in format "T1", "T2", "T3"...
Example:
// For advanced parallel processing scenarios
const thread_id = ctx.ThreadID(); // "T1"
// Send messages in a specific thread
ctx.Send({
type: "text",
props: { content: "Parallel task 1" },
thread_id: thread_id,
});
Notes:
- IDs are generated sequentially within each context
- Each context has its own ID counter (starts from 1)
- IDs are guaranteed to be unique within the same request/stream
- ThreadID is usually auto-managed by Stack, manual generation is for advanced use cases
Lifecycle Management
ctx.EndBlock(block_id): void
Manually sends a block_end event for the specified block. Use this to explicitly mark the end of a block.
Parameters:
block_id: String - The block ID to end
Returns:
void
Example:
// Create a block for grouped messages
const block_id = ctx.BlockID(); // "B1"
// Send messages in the block
ctx.Send("Analyzing data...", block_id);
ctx.Send("Processing results...", block_id);
ctx.Send("Complete!", block_id);
// Manually end the block
ctx.EndBlock(block_id);
Block Lifecycle Events:
When you send messages with a block_id:
- First message: Automatically sends
block_startevent - Subsequent messages: No additional block events
- Manual end: Call
ctx.EndBlock(block_id)to sendblock_endevent
block_end Event Format:
{
"type": "event",
"props": {
"event": "block_end",
"message": "Block ended",
"data": {
"block_id": "B1",
"timestamp": 1764483531624,
"duration_ms": 1523,
"message_count": 3,
"status": "completed"
}
}
}
Notes:
block_startis sent automatically when the first message with a newblock_idis sentblock_endmust be called manually viactx.EndBlock()- You can track multiple blocks simultaneously (each has independent lifecycle)
- Automatically flushes output after sending the event
Use Cases:
// Use case 1: Progress reporting in a block
function Create(ctx, messages) {
const block_id = ctx.BlockID();
ctx.Send("Step 1: Analyzing data...", block_id);
// ... analysis logic ...
ctx.Send("Step 2: Processing results...", block_id);
// ... processing logic ...
ctx.Send("Step 3: Complete!", block_id);
// Mark the block as complete
ctx.EndBlock(block_id);
return { messages };
}
// Use case 2: Multiple parallel blocks
function Create(ctx, messages) {
const llm_block = ctx.BlockID(); // "B1"
const mcp_block = ctx.BlockID(); // "B2"
// LLM output block
ctx.Send("Thinking...", llm_block);
const response = callLLM();
ctx.Send(response, llm_block);
ctx.EndBlock(llm_block);
// MCP tool call block
ctx.Send("Fetching data...", mcp_block);
const data = ctx.MCP.CallTool("tool", "method", {});
ctx.Send(`Found ${data.length} results`, mcp_block);
ctx.EndBlock(mcp_block);
return { messages };
}
Resource Cleanup
ctx.Release()
Manually releases Context resources. This is optional as cleanup happens automatically via garbage collection.
Example:
try {
// Use context
ctx.Send("Processing...");
} finally {
ctx.Release(); // Manual cleanup
}
Trace API
The ctx.Trace object provides comprehensive tracing capabilities for debugging and monitoring agent execution.
Node Operations
ctx.Trace.Add(input, options)
Creates a new trace node (sequential step).
Parameters:
input: Input data for the nodeoptions: Node configuration object
Options Structure:
interface TraceNodeOption {
label: string; // Display label
type: string; // Node type identifier
icon: string; // Icon identifier
description: string; // Node description
metadata?: Record<string, any>; // Additional metadata
}
Example:
const search_node = ctx.Trace.Add(
{ query: "What is AI?" },
{
label: "Search Query",
type: "search",
icon: "search",
description: "Searching for AI information",
}
);
ctx.Trace.Parallel(inputs)
Creates multiple parallel trace nodes for concurrent operations.
Parameters:
inputs: Array of parallel input objects
Input Structure:
interface ParallelInput {
input: any; // Input data
option: TraceNodeOption; // Node configuration
}
Example:
const parallel_nodes = ctx.Trace.Parallel([
{
input: { url: "https://api1.com" },
option: {
label: "API Call 1",
type: "api",
icon: "cloud",
description: "Fetching from API 1",
},
},
{
input: { url: "https://api2.com" },
option: {
label: "API Call 2",
type: "api",
icon: "cloud",
description: "Fetching from API 2",
},
},
]);
Logging Methods
Add log entries to the current trace node:
// Information logs
ctx.Trace.Info("Processing started", { step: 1 });
// Debug logs
ctx.Trace.Debug("Variable value", { value: 42 });
// Warning logs
ctx.Trace.Warn("Deprecated feature used", { feature: "old_api" });
// Error logs
ctx.Trace.Error("Operation failed", { error: "timeout" });
Node Status Operations
node.SetOutput(output)
Sets the output data for a node.
const search_node = ctx.Trace.Add({ query: "search" }, options);
search_node.SetOutput({ results: [...] });
node.SetMetadata(key, value)
Sets metadata for a node.
search_node.SetMetadata("duration", 1500);
search_node.SetMetadata("cache_hit", true);
node.Complete(output?)
Marks a node as completed (optionally with output).
search_node.Complete({ status: "success", data: [...] });
node.Fail(error)
Marks a node as failed with an error.
try {
// Operation
} catch (error) {
search_node.Fail(error);
}
Query Operations
ctx.Trace.GetRootNode()
Returns the root node of the trace tree.
const root_node = ctx.Trace.GetRootNode();
console.log(root_node.id, root_node.label);
ctx.Trace.GetNode(id)
Retrieves a specific node by ID.
const target_node = ctx.Trace.GetNode("node-123");
ctx.Trace.GetCurrentNodes()
Returns the current active nodes (may be multiple if in parallel state).
const current_nodes = ctx.Trace.GetCurrentNodes();
Memory Space Operations
ctx.Trace.CreateSpace(option)
Creates a memory space for storing key-value data.
const memory_space = ctx.Trace.CreateSpace({
label: "Context Memory",
type: "context",
icon: "database",
description: "Stores conversation context",
});
ctx.Trace.GetSpace(id)
Retrieves a memory space by ID.
const context_space = ctx.Trace.GetSpace("context");
ctx.Trace.HasSpace(id)
Checks if a memory space exists.
if (ctx.Trace.HasSpace("context")) {
// Space exists
}
ctx.Trace.DeleteSpace(id)
Deletes a memory space.
ctx.Trace.DeleteSpace("temp_storage");
ctx.Trace.ListSpaces()
Lists all memory spaces.
const all_spaces = ctx.Trace.ListSpaces();
all_spaces.forEach((space) => {
console.log(space.id, space.label);
});
Space API
The ctx.space object provides a shared data space for passing data between requests and agent calls. This is useful for storing temporary data that needs to be accessed across different hooks or nested agent calls.
Methods
ctx.space.Get(key): any
Gets a value from the space.
Parameters:
key: String - The key to retrieve
Returns:
any: The value, ornullif not found
Example:
const user_data = ctx.space.Get("user_data");
if (user_data) {
console.log("Found user:", user_data.name);
}
ctx.space.Set(key, value): void
Sets a value in the space.
Parameters:
key: String - The key to setvalue: Any - The value to store
Example:
ctx.space.Set("user_data", { name: "John", id: 123 });
ctx.space.Set("processing_status", "started");
ctx.space.Delete(key): void
Deletes a key from the space.
Parameters:
key: String - The key to delete
Example:
ctx.space.Delete("temp_data");
ctx.space.GetDel(key): any
Gets a value and immediately deletes it. Convenient for one-time use data.
Parameters:
key: String - The key to retrieve and delete
Returns:
any: The value, ornullif not found
Example:
// Store file metadata in parent agent
ctx.space.Set("file_metadata", { name: "report.pdf", size: 1024 });
// In child agent, get and consume the data
const metadata = ctx.space.GetDel("file_metadata");
// metadata is now deleted from space
Use Cases
// Use case 1: Pass data between hooks
function Create(ctx, messages) {
// Store data for later use
ctx.space.Set("original_query", messages[0].content);
return { messages };
}
function Next(ctx, payload) {
// Retrieve data from Create hook
const query = ctx.space.Get("original_query");
console.log("Original query was:", query);
}
// Use case 2: Pass data to nested agent calls
function Create(ctx, messages) {
// Prepare context for child agent
ctx.space.Set("parent_context", {
user_id: ctx.authorized.user_id,
session_start: Date.now(),
});
// Call child agent...
}
// Use case 3: One-time data consumption
function Next(ctx, payload) {
// Get and delete in one operation
const temp_data = ctx.space.GetDel("temp_processing_data");
if (temp_data) {
// Process and discard
}
}
Notes:
- Space is shared across all hooks within the same request
- Space persists across nested agent calls (A2A)
- Values can be any JSON-serializable data
- Use
GetDelfor data that should only be consumed once
MCP API
The ctx.MCP object provides access to Model Context Protocol operations for interacting with external tools, resources, and prompts.
Resource Operations
ctx.MCP.ListResources(client)
Lists available resources from an MCP client.
const fs_resources = ctx.MCP.ListResources("filesystem");
ctx.MCP.ReadResource(client, uri)
Reads a specific resource.
const file_content = ctx.MCP.ReadResource(
"filesystem",
"file:///path/to/file.txt"
);
Tool Operations
ctx.MCP.ListTools(client)
Lists available tools from an MCP client.
const available_tools = ctx.MCP.ListTools("toolkit");
ctx.MCP.CallTool(client, name, args)
Calls a single tool.
const calc_result = ctx.MCP.CallTool("calculator", "add", {
a: 10,
b: 32,
});
ctx.MCP.CallTools(client, calls)
Calls multiple tools sequentially.
const tool_results = ctx.MCP.CallTools("toolkit", [
{ name: "tool1", args: { param: "value1" } },
{ name: "tool2", args: { param: "value2" } },
]);
ctx.MCP.CallToolsParallel(client, calls)
Calls multiple tools in parallel.
const parallel_results = ctx.MCP.CallToolsParallel("toolkit", [
{ name: "api1", args: { endpoint: "/users" } },
{ name: "api2", args: { endpoint: "/posts" } },
]);
Prompt Operations
ctx.MCP.ListPrompts(client)
Lists available prompts from an MCP client.
const available_prompts = ctx.MCP.ListPrompts("prompt_library");
ctx.MCP.GetPrompt(client, name, args?)
Retrieves a specific prompt.
const review_prompt = ctx.MCP.GetPrompt("prompt_library", "code_review", {
language: "javascript",
});
Sample Operations
ctx.MCP.CreateSample(client, uri, sample)
Creates a sample for a resource.
ctx.MCP.CreateSample("filesystem", "file:///examples", {
name: "example1",
content: "Sample content",
});
Hooks
The Agent system supports two hooks that can be defined in the assistant's index.ts file:
Create Hook
Called before the LLM call. Use this to preprocess messages, add context, or configure the LLM request.
Signature:
function Create(ctx: Context, messages: Message[]): HookCreateResponse | null;
Parameters:
ctx: Context objectmessages: Array of input messages (including chat history if enabled)
Return Value (HookCreateResponse):
interface HookCreateResponse {
// Messages to be sent to the assistant (can modify/replace input messages)
messages?: Message[];
// Audio configuration (for models that support audio output)
audio?: AudioConfig;
// Generation parameters (override assistant defaults)
temperature?: number;
max_tokens?: number;
max_completion_tokens?: number;
// MCP configuration - add/override MCP servers for this request
mcp_servers?: MCPServerConfig[];
// Prompt configuration
prompts?: string; // Prompt preset key to use
disable_global_prompts?: boolean; // Disable global prompts
// Tool configuration
tools?: ToolConfig[]; // Override tools for this request
disable_tools?: boolean; // Disable all tools
}
Example:
function Create(ctx, messages) {
// Store data for Next hook
ctx.space.Set("user_query", messages[0]?.content);
// Modify messages
const enhanced_messages = messages.map((msg) => ({
...msg,
content: msg.content + "\n\nPlease be concise.",
}));
// Return configuration
return {
messages: enhanced_messages,
temperature: 0.7,
max_tokens: 2000,
};
}
Next Hook
Called after the LLM response (and tool calls if any). Use this to post-process the response, send custom messages, or delegate to another agent.
Signature:
function Next(ctx: Context, payload: NextHookPayload): NextHookResponse | null;
Parameters:
ctx: Context objectpayload: Object containing:
interface NextHookPayload {
messages: Message[]; // Messages sent to the assistant
completion?: CompletionResponse; // LLM response
tools?: ToolCallResponse[]; // Tool call results (if any)
error?: string; // Error message if LLM call failed
}
interface CompletionResponse {
content: string; // LLM text response
tool_calls?: ToolCall[]; // Tool calls requested by LLM
usage?: UsageInfo; // Token usage statistics
}
interface ToolCallResponse {
toolcall_id: string;
server: string; // MCP server name
tool: string; // Tool name
arguments?: any; // Arguments passed to tool
result?: any; // Tool execution result
error?: string; // Error if tool failed
}
Return Value (NextHookResponse):
interface NextHookResponse {
// Delegate to another agent (recursive call)
delegate?: {
agent_id: string; // Target agent ID
messages: Message[]; // Messages to send
};
// Custom response data (returned to user)
data?: any;
// Metadata for debugging
metadata?: Record<string, any>;
}
Example:
function Next(ctx, payload) {
const { messages, completion, tools, error } = payload;
if (error) {
ctx.Send({
type: "error",
props: { message: error },
});
return null;
}
// Process tool results
if (tools && tools.length > 0) {
const results = tools.map((t) => t.result);
ctx.Send(`Tool results: ${JSON.stringify(results)}`);
}
// Return custom data
return {
data: {
response: completion?.content,
processed: true,
},
metadata: {
tool_count: tools?.length || 0,
},
};
}
Hook Execution Flow
User Input
↓
[Create Hook] → Preprocess messages, configure LLM
↓
[LLM Call] → Get completion from language model
↓
[Tool Calls] → Execute any tool calls (if requested by LLM)
↓
[Next Hook] → Post-process response, send messages
↓
Response to User
Notes:
- Hooks are optional - if not defined, the agent uses default behavior
- Return
nullorundefinedfrom hooks to use default behavior - Hooks can send messages directly via
ctx.Send(),ctx.SendStream(), etc. - Use
ctx.spaceto pass data between Create and Next hooks
Complete Example
Here's a comprehensive example using various Context API features:
/**
* Create Hook - Initialize and prepare for LLM call
* @param {Context} ctx - Agent context
* @param {Array} messages - Input messages
*/
function Create(ctx, messages) {
// Store original query in space for later use
ctx.space.Set("original_query", messages[0]?.content || "");
// Add trace node
ctx.Trace.Add(
{ messages },
{
label: "Create Hook",
type: "hook",
icon: "play",
description: "Preparing messages for LLM",
}
);
return { messages };
}
/**
* Next Hook - Process LLM response and enhance with tools
* @param {Context} ctx - Agent context
* @param {Object} payload - Hook payload
* @param {Array} payload.messages - Messages sent to the assistant
* @param {Object} payload.completion - Completion response from LLM
* @param {Array} payload.tools - Tool call results
* @param {string} payload.error - Error message if failed
*/
function Next(ctx, payload) {
try {
const { messages, completion, tools, error } = payload;
// Retrieve data from Create hook
const original_query = ctx.space.Get("original_query");
// Create trace node for custom processing
const process_node = ctx.Trace.Add(
{ completion, tools },
{
label: "Custom Processing",
type: "custom",
icon: "settings",
description: "Enhancing response with external data",
}
);
ctx.Trace.Info("Starting custom processing", {
original_query: original_query,
tool_count: tools?.length || 0,
});
// Start streaming output
const msg_id = ctx.SendStream("# Search Results\n\n");
// Call MCP tool for additional data
const search_results = ctx.MCP.CallTool("search_engine", "search", {
query: "latest AI news",
limit: 5,
});
// Stream results as they come
ctx.Append(msg_id, `Found ${search_results.length} articles:\n\n`);
search_results.forEach((result, i) => {
ctx.Append(msg_id, `${i + 1}. **${result.title}**\n`);
ctx.Append(msg_id, ` ${result.summary}\n\n`);
});
// Finalize the streaming message
ctx.End(msg_id, "---\n*Search complete*");
// Update trace
process_node.SetMetadata("search_results_count", search_results.length);
process_node.Complete({ status: "success" });
return {
data: { sources: search_results },
metadata: { processed: true },
};
} catch (error) {
ctx.Trace.Error("Processing failed", { error: error.message });
throw error;
}
}
Best Practices
- Error Handling: Always wrap Context operations in try-catch blocks
- Resource Cleanup: Use try-finally pattern for manual cleanup if needed
- Trace Organization: Create meaningful trace nodes with descriptive labels
- Logging Levels: Use appropriate log levels (Debug for development, Info for progress, Error for failures)
- Message IDs: Let the system auto-generate message IDs unless you need specific tracking
- Parallel Operations: Use
Trace.Parallel()for concurrent operations to maintain trace clarity - Space Usage: Use
ctx.spacefor passing data between hooks and nested agent calls - Streaming Messages: Use
SendStream()+Append()+End()for streaming output; useSend()for complete messages - Block Grouping: Only use Block IDs when you need to group multiple messages together (e.g., LLM output + follow-up card)
Error Handling
All Context methods throw exceptions on failure. Always handle errors appropriately:
try {
ctx.Send(message);
} catch (error) {
ctx.Trace.Error("Failed to send message", { error: error.message });
throw error;
}
TypeScript Support
For TypeScript projects, the Context types are automatically inferred. You can also import explicit types:
import { Context, Message, TraceNodeOption } from "@yaoapps/types";
interface NextPayload {
messages: Message[];
completion: any;
tools: any[];
error?: string;
}
function Next(ctx: Context, payload: NextPayload): any {
// Your code with full type checking
const { messages, completion, tools, error } = payload;
// ...
}