yao/agent/output/README.md
Max ef49827faf Refactor message handling for improved streaming and event management
- Updated message structures to replace 'StreamStartData' and 'StreamEndData' with 'EventStreamStartData' and 'EventStreamEndData' for better clarity and consistency.
- Introduced 'EventMessageStartData' and 'EventMessageEndData' to represent individual message lifecycle events, enhancing the granularity of message tracking.
- Refactored the 'streamState' and 'groupTracker' to utilize the new message structures, improving the organization and handling of streaming events.
- Enhanced the context management by integrating an ID generator for unique message identifiers, facilitating better tracking of message sequences.
- Updated documentation and tests to reflect the new message structures and ensure proper functionality across the system.
2025-11-26 18:30:43 +08:00

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# Output Module
The output module provides a unified API for sending messages to different client types (CUI, OpenAI-compatible, etc.) with support for streaming and rich media content.
## Architecture
```
agent/output/
├── message/ # Core types and interfaces (no dependencies)
│ ├── types.go # Message, Group, Props structures
│ └── interfaces.go # Writer, Adapter, Factory interfaces
├── adapters/ # Client-specific adapters
│ ├── cui/ # CUI adapter (native DSL)
│ │ ├── adapter.go
│ │ └── writer.go
│ └── openai/ # OpenAI adapter (converts to OpenAI format)
│ ├── adapter.go
│ ├── converter.go
│ ├── writer.go
│ ├── types.go
│ └── factory.go
├── output.go # Main API (Send, GetWriter, etc.)
├── builtin.go # Helper functions for built-in types
└── BUILTIN_TYPES.md # Documentation for built-in types
```
## DSL Structure
### Message Structure
The universal message DSL is a JSON structure that supports streaming, rich media, and incremental updates:
```go
type Message struct {
// Core fields
Type string `json:"type"` // Message type (e.g., "text", "image", "action")
Props map[string]interface{} `json:"props,omitempty"` // Type-specific properties
// Streaming control - Hierarchical structure for Agent/LLM/MCP streaming
ChunkID string `json:"chunk_id,omitempty"` // Unique chunk ID (C1, C2, C3...; for dedup/ordering/debugging)
MessageID string `json:"message_id,omitempty"` // Logical message ID (M1, M2, M3...; delta merge target; multiple chunks → one message)
BlockID string `json:"block_id,omitempty"` // Block ID (B1, B2, B3...; Agent-level grouping for UI sections)
ThreadID string `json:"thread_id,omitempty"` // Thread ID (T1, T2, T3...; optional; for concurrent streams)
// Delta control
Delta bool `json:"delta,omitempty"` // Whether this is an incremental update
DeltaPath string `json:"delta_path,omitempty"` // Which field to update (e.g., "content", "items.0.name")
DeltaAction string `json:"delta_action,omitempty"` // How to update ("append", "replace", "merge", "set")
// Type correction (for streaming type inference)
TypeChange bool `json:"type_change,omitempty"` // Marks this as a type correction message
// Metadata
Metadata *Metadata `json:"metadata,omitempty"` // Timestamp, sequence, trace ID
}
```
### Field Descriptions
#### Core Fields
- **`Type`** (required): Determines how the message should be rendered
- Built-in types: `text`, `thinking`, `loading`, `tool_call`, `error`, `image`, `audio`, `video`, `action`, `event`
- Custom types: Any string (frontend must have corresponding component)
- **`Props`** (optional): Type-specific properties passed to the rendering component
- For `text`: `{"content": "Hello"}`
- For `image`: `{"url": "...", "alt": "..."}`
- For custom types: Any JSON-serializable data
#### Streaming Control
Hierarchical structure for fine-grained control over streaming in complex Agent/LLM/MCP scenarios:
- **`ChunkID`** (optional): Unique chunk identifier
- Auto-generated (C1, C2, C3...)
- For deduplication, ordering, and debugging
- Each raw stream fragment gets a unique ChunkID
- **`MessageID`** (optional): Logical message identifier
- Auto-generated (M1, M2, M3...)
- Delta merge target - multiple chunks with same MessageID are merged
- Represents one complete logical message (e.g., one thinking output, one text response)
- Example: `"M1"`
- **`BlockID`** (optional): Output block identifier
- Auto-generated (B1, B2, B3...)
- Agent-level grouping for UI sections
- One LLM call, one MCP call, or one Agent sub-task
- Used for rendering blocks/sections in the UI
- **`ThreadID`** (optional): Thread identifier
- Auto-generated (T1, T2, T3...)
- For concurrent Agent/LLM/MCP calls
- Distinguishes multiple parallel output streams
- **`Delta`** (optional): Marks this as an incremental update
- `true`: Append/update to existing message with same MessageID
- `false`: Complete message (default)
- Used for streaming LLM responses
#### Delta Update Control
For complex, structured messages that need field-level updates:
- **`DeltaPath`** (optional): JSON path to the field being updated
- Simple: `"content"` (updates `props.content`)
- Nested: `"user.name"` (updates `props.user.name`)
- Array: `"items.0.title"` (updates `props.items[0].title`)
- **`DeltaAction`** (optional): How to apply the delta update
- `"append"`: Concatenate to existing string/array
- `"replace"`: Replace entire value
- `"merge"`: Merge objects (shallow merge)
- `"set"`: Set new field (if doesn't exist)
#### Type Correction
- **`TypeChange`** (optional): Indicates message type was corrected
- Used when initial type inference was wrong
- Frontend should re-render with new type
- Example: Initially sent as `text`, corrected to `thinking`
#### Metadata
- **`Metadata`** (optional): Additional message metadata
```go
type Metadata struct {
Timestamp int64 // Unix nanoseconds
Sequence int // Message sequence number
TraceID string // For debugging/logging
}
```
### Message Examples
#### Simple Text Message
```json
{
"type": "text",
"props": {
"content": "Hello, world!"
}
}
```
#### Streaming Text (Delta Updates)
```json
// First chunk
{
"chunk_id": "C1",
"message_id": "M1",
"type": "text",
"delta": true,
"props": {
"content": "Hello"
}
}
// Second chunk (appends)
{
"chunk_id": "C2",
"message_id": "M1",
"type": "text",
"delta": true,
"props": {
"content": ", world"
}
}
// Third chunk
{
"chunk_id": "C3",
"message_id": "M1",
"type": "text",
"delta": true,
"props": {
"content": "!"
}
}
// Completion signaled by message_end event (sent separately)
{
"type": "event",
"props": {
"event": "message_end",
"data": {
"message_id": "M1",
"type": "text",
"chunk_count": 3,
"status": "completed"
}
}
}
```
#### Complex Type with Nested Updates
```json
// Initial message
{
"message_id": "M2",
"type": "table",
"props": {
"columns": ["Name", "Age"],
"rows": []
}
}
// Add first row
{
"chunk_id": "C4",
"message_id": "M2",
"type": "table",
"delta": true,
"delta_path": "rows",
"delta_action": "append",
"props": {
"rows": [{"name": "Alice", "age": 30}]
}
}
// Add second row
{
"chunk_id": "C5",
"message_id": "M2",
"type": "table",
"delta": true,
"delta_path": "rows",
"delta_action": "append",
"props": {
"rows": [{"name": "Bob", "age": 25}]
}
}
```
#### Type Correction
```json
// Initial guess (text)
{
"chunk_id": "C6",
"message_id": "M3",
"type": "text",
"delta": true,
"props": {
"content": "Let me think..."
}
}
// Correction (actually thinking)
{
"chunk_id": "C7",
"message_id": "M3",
"type": "thinking",
"type_change": true,
"props": {
"content": "Let me think..."
}
}
```
#### Block Grouping (Agent-level)
```json
// Block start event
{
"type": "event",
"props": {
"event": "block_start",
"data": {
"block_id": "B1",
"type": "llm",
"label": "Analyzing image"
}
}
}
// Thinking message in block
{
"message_id": "M4",
"block_id": "B1",
"type": "thinking",
"props": {
"content": "Let me analyze this image..."
}
}
// Text message in block
{
"message_id": "M5",
"block_id": "B1",
"type": "text",
"props": {
"content": "This is a beautiful sunset at Golden Gate Bridge"
}
}
// Block end event
{
"type": "event",
"props": {
"event": "block_end",
"data": {
"block_id": "B1",
"message_count": 2,
"status": "completed"
}
}
}
```
## Key Design Decisions
### 1. Separate `message` Package
To avoid circular dependencies, all core types and interfaces are defined in the `message` sub-package:
- `message.Message` - Universal message DSL
- `message.Writer` - Interface for writing messages
- `message.Adapter` - Interface for format conversion
This allows:
- `handlers` → `output` → `message` ✅
- `output/adapters` → `message` ✅
- No circular dependencies!
### 2. Adapter Pattern
Different clients require different formats:
**CUI Clients:**
```json
{
"type": "text",
"props": { "content": "Hello" }
}
```
**OpenAI Clients:**
```json
{
"choices": [
{
"delta": { "content": "Hello" }
}
]
}
```
Adapters handle the transformation automatically based on `ctx.Accept`.
### 3. Built-in Types
10 standardized message types with defined Props structures:
| Type | Purpose | CUI | OpenAI |
| ----------- | ------------------ | ------- | -------------------------------------------- |
| `text` | Text content | Direct | `delta.content` |
| `thinking` | LLM reasoning | Direct | `delta.reasoning_content` |
| `loading` | Progress indicator | Direct | `delta.reasoning_content` |
| `tool_call` | Function calls | Direct | `delta.tool_calls` |
| `error` | Error messages | Direct | `error` |
| `image` | Images | Render | `![](url)` markdown |
| `audio` | Audio | Player | Link |
| `video` | Video | Player | Link |
| `action` | System commands | Execute | Silent |
| `event` | Lifecycle events | Track | Conditional (stream_start converted to link) |
## Usage
### Basic Usage
```go
import (
"github.com/yaoapp/yao/agent/output"
"github.com/yaoapp/yao/agent/output/message"
)
// Send a text message
msg := output.NewTextMessage("Hello world")
output.Send(ctx, msg)
// Send a loading indicator
loading := output.NewLoadingMessage("Searching knowledge base...")
output.Send(ctx, loading)
// Send an image
img := output.NewImageMessage("https://example.com/image.jpg", "Description")
output.Send(ctx, img)
// Send an error
err := output.NewErrorMessage("Connection failed", "TIMEOUT")
output.Send(ctx, err)
```
### Streaming Messages
```go
// Get ID generator from context
idGen := ctx.IDGenerator
// Send delta (incremental) updates
msg := &message.Message{
ChunkID: idGen.GenerateChunkID(), // C1
MessageID: idGen.GenerateMessageID(), // M1
Type: message.TypeText,
Delta: true, // Incremental update
Props: map[string]interface{}{
"content": "Hello",
},
}
output.Send(ctx, msg)
// Send more delta updates (same MessageID for merging)
msg2 := &message.Message{
ChunkID: idGen.GenerateChunkID(), // C2
MessageID: msg.MessageID, // M1 (same as before)
Type: message.TypeText,
Delta: true,
Props: map[string]interface{}{
"content": " world",
},
}
output.Send(ctx, msg2)
// Mark completion with message_end event
endData := message.EventMessageEndData{
MessageID: msg.MessageID, // M1
Type: "text",
Status: "completed",
ChunkCount: 2,
Extra: map[string]interface{}{
"content": "Hello world!", // Full content
},
}
eventMsg := output.NewEventMessage(message.EventMessageEnd, "Message completed", endData)
output.Send(ctx, eventMsg)
```
### Custom Writers
```go
// Register a custom writer factory
factory := &MyCustomFactory{}
output.SetWriterFactory(factory)
// Now all calls to output.Send will use your custom writer
```
## Integration with Handlers
The `handlers` package uses the output module for streaming:
```go
func DefaultStreamHandler(ctx *context.Context) context.StreamFunc {
return func(chunkType context.StreamChunkType, data []byte) int {
switch chunkType {
case context.ChunkText:
msg := output.NewTextMessage(string(data))
output.Send(ctx, msg)
case context.ChunkThinking:
msg := output.NewThinkingMessage(string(data))
output.Send(ctx, msg)
// ... handle other types
}
return 0 // Continue
}
}
```
## Context-based Routing
The output module automatically selects the right writer based on `ctx.Accept`:
| `ctx.Accept` | Writer | Format |
| ------------- | ------ | --------------------- |
| `standard` | OpenAI | OpenAI-compatible SSE |
| `cui-web` | CUI | Universal DSL JSON |
| `cui-native` | CUI | Universal DSL JSON |
| `cui-desktop` | CUI | Universal DSL JSON |
## Writer Caching
Writers are cached per context to avoid recreating them:
```go
// Get or create writer (cached)
writer := output.GetWriter(ctx)
// Clear cache when done
output.Close(ctx) // Also closes the writer
```
## See Also
- [BUILTIN_TYPES.md](./BUILTIN_TYPES.md) - Complete documentation of built-in message types
- [adapters/openai/README.md](./adapters/openai/README.md) - OpenAI adapter documentation