yao/trace/manager.go
Max 465e45828b Enhance trace logging and error handling across components
- Integrated trace management into the Assistant's Stream method, allowing for detailed logging of processing steps and errors.
- Improved error handling in the OpenAI stream and post methods, adding trace logs for retries and failures.
- Enhanced CUI and OpenAI writers to log message adaptation and sending errors, improving debugging capabilities.
- Updated trace manager to use milliseconds for timestamps, ensuring consistency across the trace system.
- Refactored log methods in the trace node to streamline logging and broadcasting of events.
2025-11-20 10:45:26 +08:00

857 lines
22 KiB
Go

package trace
import (
"context"
"fmt"
"time"
gonanoid "github.com/matoous/go-nanoid/v2"
"github.com/yaoapp/yao/trace/types"
)
// manager implements the Manager interface with channel-based state management
type manager struct {
ctx context.Context
cancel context.CancelFunc
traceID string
driver types.Driver
stateCmdChan chan stateCommand // Single channel for all state mutations
}
// NewManager creates a new trace manager instance
func NewManager(ctx context.Context, traceID string, driver types.Driver) (types.Manager, error) {
// Create a cancellable context for the manager
managerCtx, cancel := context.WithCancel(ctx)
m := &manager{
ctx: managerCtx,
cancel: cancel,
traceID: traceID,
driver: driver,
stateCmdChan: make(chan stateCommand, 100), // Buffered channel for performance
}
// Start state worker goroutine
go m.startStateWorker()
// Try to load existing updates from driver (for resumed traces)
if existingUpdates, err := driver.LoadUpdates(ctx, traceID, 0); err == nil && len(existingUpdates) > 0 {
m.stateSetUpdates(existingUpdates)
// Check if trace was already completed
for _, update := range existingUpdates {
if update.Type == types.UpdateTypeComplete {
m.stateMarkCompleted()
if data, ok := update.Data.(*types.TraceCompleteData); ok {
m.stateSetTraceStatus(data.Status)
}
break
}
}
} else {
// New trace - create and broadcast init event
now := time.Now().UnixMilli()
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeInit,
TraceID: traceID,
Timestamp: now,
Data: types.NewTraceInitData(traceID, nil),
})
}
return m, nil
}
// genNodeID generates a unique node ID
func genNodeID() string {
id, _ := gonanoid.Generate("0123456789abcdefghijklmnopqrstuvwxyz", 12)
return id
}
// addUpdateAndBroadcast persists, adds to history, and broadcasts an update
func (m *manager) addUpdateAndBroadcast(update *types.TraceUpdate) {
// Persist to driver (synchronous - no race)
_ = m.driver.SaveUpdate(context.Background(), m.traceID, update)
// Add to in-memory history
m.stateAddUpdate(update)
// Broadcast to subscribers
m.stateBroadcast(update)
}
// checkContext checks if context is cancelled
func (m *manager) checkContext() error {
select {
case <-m.ctx.Done():
// Context cancelled - just return the error
// Don't call handleCancellation here to avoid deadlock
// handleCancellation should be called explicitly when needed
return m.ctx.Err()
default:
return nil
}
}
// handleCancellation marks nodes and trace as cancelled (called when context is done)
func (m *manager) handleCancellation() {
// Mark as completed first - this will trigger state worker to exit
// IMPORTANT: Must mark completed before any state queries to prevent deadlock
if !m.stateMarkCompleted() {
return // Already completed
}
now := time.Now().UnixMilli()
// Get current nodes (state worker will process this before exiting)
nodes := m.stateGetCurrentNodes()
// Mark only running/pending nodes as cancelled
for _, node := range nodes {
if node.Status == types.StatusRunning || node.Status == types.StatusPending {
node.Status = types.StatusCancelled
node.EndTime = now
node.UpdatedAt = now
// Save node with background context (ignore errors)
_ = m.driver.SaveNode(context.Background(), m.traceID, node)
// Broadcast cancelled event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeFailed,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: &types.NodeFailedData{
NodeID: node.ID,
Status: types.CompleteStatusCancelled,
EndTime: now,
Duration: now - node.StartTime, // Already in milliseconds
Error: "context cancelled",
},
})
}
}
// Update trace status
m.stateSetTraceStatus(types.TraceStatusCancelled)
// Calculate total duration
totalDuration := int64(0)
rootNode := m.stateGetRoot()
if rootNode != nil && rootNode.CreatedAt > 0 {
totalDuration = now - rootNode.CreatedAt // Already in milliseconds
}
// Broadcast trace cancelled event (this will be processed even after state worker starts draining)
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeComplete,
TraceID: m.traceID,
Timestamp: now,
Data: &types.TraceCompleteData{
TraceID: m.traceID,
Status: types.TraceStatusCancelled,
TotalDuration: totalDuration,
},
})
}
// newNode creates a node instance that broadcasts events (for external use)
func (m *manager) newNode(data *types.TraceNode) types.Node {
return &node{
manager: m,
data: data,
}
}
// Add creates next sequential node - auto-joins if currently in parallel state
func (m *manager) Add(input types.TraceInput, option types.TraceNodeOption) (types.Node, error) {
if err := m.checkContext(); err != nil {
return nil, err
}
now := time.Now().UnixMilli()
// Check if root exists
rootNode := m.stateGetRoot()
if rootNode == nil {
// Create root node
rootNode = &types.TraceNode{
ID: genNodeID(),
ParentID: "",
Children: []*types.TraceNode{},
TraceNodeOption: option,
Status: types.StatusRunning,
Input: input,
CreatedAt: now,
StartTime: now,
UpdatedAt: now,
}
// Save root node
if err := m.driver.SaveNode(m.ctx, m.traceID, rootNode); err != nil {
return nil, fmt.Errorf("failed to save root node: %w", err)
}
// Update state
m.stateUpdateRootAndCurrent(rootNode, []*types.TraceNode{rootNode})
// Update trace status
m.stateSetTraceStatus(types.TraceStatusRunning)
// Broadcast event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeStart,
TraceID: m.traceID,
NodeID: rootNode.ID,
Timestamp: now,
Data: rootNode.ToStartData(),
})
return &node{manager: m, data: rootNode}, nil
}
// Get current nodes
currentNodes := m.stateGetCurrentNodes()
var parentNode *types.TraceNode
if len(currentNodes) > 1 {
// Auto-join: create join node
parentNode = &types.TraceNode{
ID: genNodeID(),
ParentID: currentNodes[0].ParentID,
Children: []*types.TraceNode{},
Status: types.StatusCompleted,
CreatedAt: now,
StartTime: now,
EndTime: now,
UpdatedAt: now,
TraceNodeOption: types.TraceNodeOption{Label: "Join", Icon: "join"},
}
// Save join node
if err := m.driver.SaveNode(m.ctx, m.traceID, parentNode); err != nil {
return nil, err
}
} else {
parentNode = currentNodes[0]
}
// Create new node
newNodeData := &types.TraceNode{
ID: genNodeID(),
ParentID: parentNode.ID,
Children: []*types.TraceNode{},
TraceNodeOption: option,
Status: types.StatusRunning,
Input: input,
CreatedAt: now,
StartTime: now,
UpdatedAt: now,
}
// Update parent's children
parentNode.Children = append(parentNode.Children, newNodeData)
// Save nodes
if err := m.driver.SaveNode(m.ctx, m.traceID, newNodeData); err != nil {
return nil, err
}
if err := m.driver.SaveNode(m.ctx, m.traceID, parentNode); err != nil {
return nil, err
}
// Update current nodes
m.stateSetCurrentNodes([]*types.TraceNode{newNodeData})
// Broadcast event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeStart,
TraceID: m.traceID,
NodeID: newNodeData.ID,
Timestamp: now,
Data: newNodeData.ToStartData(),
})
return &node{manager: m, data: newNodeData}, nil
}
// Parallel creates multiple concurrent child nodes, returns Node interfaces for direct control
func (m *manager) Parallel(parallelInputs []types.TraceParallelInput) ([]types.Node, error) {
if err := m.checkContext(); err != nil {
return nil, err
}
if len(parallelInputs) == 0 {
return nil, fmt.Errorf("parallel inputs cannot be empty")
}
// Check if root exists
if m.stateGetRoot() == nil {
return nil, fmt.Errorf("root node does not exist, please call Add first before using Parallel")
}
now := time.Now().UnixMilli()
// Get current nodes
currentNodes := m.stateGetCurrentNodes()
parentNode := currentNodes[0]
nodeData := make([]*types.TraceNode, 0, len(parallelInputs))
nodeInterfaces := make([]types.Node, 0, len(parallelInputs))
// Create multiple child nodes
for _, input := range parallelInputs {
data := &types.TraceNode{
ID: genNodeID(),
ParentID: parentNode.ID,
Children: []*types.TraceNode{},
TraceNodeOption: input.Option,
Status: types.StatusRunning,
Input: input.Input,
CreatedAt: now,
StartTime: now,
UpdatedAt: now,
}
nodeData = append(nodeData, data)
parentNode.Children = append(parentNode.Children, data)
// Create Node interface wrapper
nodeInterfaces = append(nodeInterfaces, &node{
manager: m,
data: data,
})
}
// Save all nodes in batch - collect errors
var saveErrors []error
for _, data := range nodeData {
if err := m.driver.SaveNode(m.ctx, m.traceID, data); err != nil {
saveErrors = append(saveErrors, fmt.Errorf("failed to save node %s: %w", data.ID, err))
}
}
// Return error if any node failed to save
if len(saveErrors) > 0 {
return nil, fmt.Errorf("failed to save %d node(s): %v", len(saveErrors), saveErrors)
}
// Save parent node
if err := m.driver.SaveNode(m.ctx, m.traceID, parentNode); err != nil {
return nil, fmt.Errorf("failed to save parent node: %w", err)
}
// Set all as current nodes
m.stateSetCurrentNodes(nodeData)
// Broadcast parallel nodes as batch
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeStart,
TraceID: m.traceID,
Timestamp: now,
Data: types.NodesToStartData(nodeData),
})
return nodeInterfaces, nil
}
// Info logs info message to current node(s)
func (m *manager) Info(message string, args ...any) types.Manager {
m.log("info", message, args...)
return m
}
// Debug logs debug message to current node(s)
func (m *manager) Debug(message string, args ...any) types.Manager {
m.log("debug", message, args...)
return m
}
// Error logs error message to current node(s)
func (m *manager) Error(message string, args ...any) types.Manager {
m.log("error", message, args...)
return m
}
// Warn logs warning message to current node(s)
func (m *manager) Warn(message string, args ...any) types.Manager {
m.log("warn", message, args...)
return m
}
// log helper method to log messages
func (m *manager) log(level string, message string, args ...any) {
now := time.Now().UnixMilli()
// Get current nodes
nodes := m.stateGetCurrentNodes()
// Log to all current nodes
for _, node := range nodes {
log := &types.TraceLog{
Timestamp: now,
Level: level,
Message: message,
Data: args,
NodeID: node.ID,
}
// Save log (ignore errors for non-critical logging)
_ = m.driver.SaveLog(m.ctx, m.traceID, log)
// Broadcast log event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeLogAdded,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: log,
})
}
}
// SetOutput sets output for current node(s)
func (m *manager) SetOutput(output types.TraceOutput) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
nodes := m.stateGetCurrentNodes()
for _, node := range nodes {
node.Output = output
node.UpdatedAt = now
if err := m.driver.SaveNode(m.ctx, m.traceID, node); err != nil {
return err
}
// Broadcast node update event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeUpdated,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: node,
})
}
return nil
}
// SetMetadata sets metadata for current node(s)
func (m *manager) SetMetadata(key string, value any) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
nodes := m.stateGetCurrentNodes()
for _, node := range nodes {
if node.Metadata == nil {
node.Metadata = make(map[string]any)
}
node.Metadata[key] = value
node.UpdatedAt = now
if err := m.driver.SaveNode(m.ctx, m.traceID, node); err != nil {
return err
}
// Broadcast node update event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeUpdated,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: node.ToStartData(), // Send updated node
})
}
return nil
}
// Complete marks current node(s) as completed
// Optional output parameter: if provided, sets the output before completing
func (m *manager) Complete(output ...types.TraceOutput) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
nodes := m.stateGetCurrentNodes()
// Determine output value once
var nodeOutput types.TraceOutput
if len(output) > 0 {
nodeOutput = output[0]
}
for _, node := range nodes {
// Set output if provided
if len(output) > 0 {
node.Output = nodeOutput
}
// Create complete data BEFORE modifying other fields to avoid race
completeData := &types.NodeCompleteData{
NodeID: node.ID,
Status: types.CompleteStatusSuccess,
EndTime: now,
Duration: now - node.StartTime, // Already in milliseconds
Output: node.Output,
}
// Now modify node status
node.Status = types.StatusCompleted
node.EndTime = now
node.UpdatedAt = now
if err := m.driver.SaveNode(m.ctx, m.traceID, node); err != nil {
return err
}
// Broadcast node complete event with pre-created data
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeComplete,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: completeData,
})
}
return nil
}
// Fail marks current node(s) as failed
func (m *manager) Fail(err error) error {
if ctxErr := m.checkContext(); ctxErr != nil {
return ctxErr
}
now := time.Now().UnixMilli()
// Log error first
m.Error("Node failed: %v", err)
nodes := m.stateGetCurrentNodes()
for _, node := range nodes {
node.Status = types.StatusFailed
node.EndTime = now
node.UpdatedAt = now
if saveErr := m.driver.SaveNode(m.ctx, m.traceID, node); saveErr != nil {
return saveErr
}
// Broadcast node failed event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeNodeFailed,
TraceID: m.traceID,
NodeID: node.ID,
Timestamp: now,
Data: &types.NodeFailedData{
NodeID: node.ID,
Status: types.CompleteStatusFailed,
EndTime: now,
Duration: node.EndTime - node.StartTime, // Already in milliseconds
Error: err.Error(),
},
})
}
return nil
}
// GetRootNode returns the root node
func (m *manager) GetRootNode() (*types.TraceNode, error) {
return m.stateGetRoot(), nil
}
// GetNode returns a node by ID
func (m *manager) GetNode(id string) (*types.TraceNode, error) {
return m.driver.LoadNode(m.ctx, m.traceID, id)
}
// GetCurrentNodes returns current active nodes
func (m *manager) GetCurrentNodes() ([]*types.TraceNode, error) {
return m.stateGetCurrentNodes(), nil
}
// MarkComplete marks the entire trace as completed
func (m *manager) MarkComplete() error {
// Try to mark as completed
if !m.stateMarkCompleted() {
return nil // Already completed
}
// Update trace status
m.stateSetTraceStatus(types.TraceStatusCompleted)
// Calculate total duration from root node
now := time.Now().UnixMilli()
totalDuration := int64(0)
rootNode := m.stateGetRoot()
if rootNode != nil && rootNode.CreatedAt > 0 {
totalDuration = now - rootNode.CreatedAt // Already in milliseconds
}
// Broadcast completion event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeComplete,
TraceID: m.traceID,
Timestamp: now,
Data: types.NewTraceCompleteData(m.traceID, totalDuration),
})
return nil
}
// CreateSpace creates a new memory space
func (m *manager) CreateSpace(option types.TraceSpaceOption) (*types.TraceSpace, error) {
if err := m.checkContext(); err != nil {
return nil, err
}
now := time.Now().UnixMilli()
// Create space instance
space := &types.TraceSpace{
ID: genNodeID(), // Reuse node ID generator
TraceSpaceOption: option,
CreatedAt: now,
UpdatedAt: now,
}
// Save to driver
if err := m.driver.SaveSpace(m.ctx, m.traceID, space); err != nil {
return nil, err
}
// Cache in memory
m.stateSetSpace(space.ID, space)
// Broadcast space created event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeSpaceCreated,
TraceID: m.traceID,
SpaceID: space.ID,
Timestamp: now,
Data: space,
})
return space, nil
}
// GetSpace returns a space by ID
func (m *manager) GetSpace(id string) (*types.TraceSpace, error) {
// Check cache first
if space, ok := m.stateGetSpace(id); ok {
return space, nil
}
// Load from driver
space, err := m.driver.LoadSpace(m.ctx, m.traceID, id)
if err != nil {
return nil, err
}
// Cache it
if space != nil {
m.stateSetSpace(id, space)
}
return space, nil
}
// HasSpace checks if a space exists
func (m *manager) HasSpace(id string) bool {
// Check cache
if _, ok := m.stateGetSpace(id); ok {
return true
}
// Check in driver
space, _ := m.driver.LoadSpace(m.ctx, m.traceID, id)
return space != nil
}
// DeleteSpace deletes a space
func (m *manager) DeleteSpace(id string) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
// Remove from cache
m.stateDeleteSpace(id)
// Delete from driver
if err := m.driver.DeleteSpace(m.ctx, m.traceID, id); err != nil {
return err
}
// Broadcast space deleted event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeSpaceDeleted,
TraceID: m.traceID,
SpaceID: id,
Timestamp: now,
Data: types.NewSpaceDeletedData(id),
})
return nil
}
// ListSpaces returns all spaces
func (m *manager) ListSpaces() []*types.TraceSpace {
// Load from driver to ensure we have all spaces
spaceIDs, err := m.driver.ListSpaces(m.ctx, m.traceID)
if err != nil {
// Fallback to cached spaces
return m.stateGetAllSpaces()
}
// Load all spaces
spaces := make([]*types.TraceSpace, 0, len(spaceIDs))
for _, id := range spaceIDs {
space, err := m.GetSpace(id) // Use GetSpace to leverage cache
if err == nil && space != nil {
spaces = append(spaces, space)
}
}
return spaces
}
// SetSpaceValue sets a value in a space and broadcasts memory_add event
func (m *manager) SetSpaceValue(spaceID, key string, value any) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
// Get space
space, err := m.GetSpace(spaceID)
if err != nil || space == nil {
return fmt.Errorf("space not found: %s", spaceID)
}
// Set value in driver (through state worker for concurrent safety)
err = m.stateExecuteSpaceOp(spaceID, func() error {
if err := m.driver.SetSpaceKey(m.ctx, m.traceID, spaceID, key, value); err != nil {
return err
}
// Update space timestamp
space.UpdatedAt = now
if err := m.driver.SaveSpace(m.ctx, m.traceID, space); err != nil {
return err
}
return nil
})
if err != nil {
return err
}
// Broadcast memory_add event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeMemoryAdd,
TraceID: m.traceID,
SpaceID: spaceID,
Timestamp: now,
Data: space.ToMemoryAddData(key, value, now),
})
return nil
}
// GetSpaceValue gets a value from a space
func (m *manager) GetSpaceValue(spaceID, key string) (any, error) {
var result any
err := m.stateExecuteSpaceOp(spaceID, func() error {
var err error
result, err = m.driver.GetSpaceKey(m.ctx, m.traceID, spaceID, key)
return err
})
return result, err
}
// HasSpaceValue checks if a key exists in a space
func (m *manager) HasSpaceValue(spaceID, key string) bool {
var result bool
_ = m.stateExecuteSpaceOp(spaceID, func() error {
result = m.driver.HasSpaceKey(m.ctx, m.traceID, spaceID, key)
return nil
})
return result
}
// DeleteSpaceValue deletes a value from a space and broadcasts memory_delete event
func (m *manager) DeleteSpaceValue(spaceID, key string) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
// Delete value from driver (through state worker for concurrent safety)
err := m.stateExecuteSpaceOp(spaceID, func() error {
return m.driver.DeleteSpaceKey(m.ctx, m.traceID, spaceID, key)
})
if err != nil {
return err
}
// Broadcast memory_delete event
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeMemoryDelete,
TraceID: m.traceID,
SpaceID: spaceID,
Timestamp: now,
Data: types.NewMemoryDeleteData(spaceID, key),
})
return nil
}
// ClearSpaceValues clears all values from a space
func (m *manager) ClearSpaceValues(spaceID string) error {
if err := m.checkContext(); err != nil {
return err
}
now := time.Now().UnixMilli()
// Clear values from driver (through state worker for concurrent safety)
err := m.stateExecuteSpaceOp(spaceID, func() error {
return m.driver.ClearSpaceKeys(m.ctx, m.traceID, spaceID)
})
if err != nil {
return err
}
// Broadcast memory_delete event (for all keys)
m.addUpdateAndBroadcast(&types.TraceUpdate{
Type: types.UpdateTypeMemoryDelete,
TraceID: m.traceID,
SpaceID: spaceID,
Timestamp: now,
Data: types.NewMemoryDeleteAllData(spaceID),
})
return nil
}
// ListSpaceKeys returns all keys in a space
func (m *manager) ListSpaceKeys(spaceID string) []string {
var keys []string
_ = m.stateExecuteSpaceOp(spaceID, func() error {
var err error
keys, err = m.driver.ListSpaceKeys(m.ctx, m.traceID, spaceID)
return err
})
return keys
}
// IsComplete returns whether the trace is completed
func (m *manager) IsComplete() bool {
return m.stateIsCompleted()
}