- Updated execution control methods (`PauseExecution`, `ResumeExecution`, `StopExecution`) to include error handling and database status updates for paused, running, and cancelled states. - Introduced `ExecuteWithControl` method in the Executor interface to manage execution with pause/resume capabilities, allowing for better control during execution. - Enhanced the `Execute` methods across different executors (DryRun, Sandbox, Standard) to support pre-generated execution IDs and control mechanisms. - Improved error messages in the execution handling API to provide clearer feedback on execution status and errors. - Added support for a new execution status `ExecPaused` in the execution model, enhancing the tracking of execution states.
114 lines
2.9 KiB
Go
114 lines
2.9 KiB
Go
package pool
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import (
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"fmt"
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"sync"
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"time"
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"github.com/yaoapp/yao/agent/robot/types"
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)
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// Worker represents a worker goroutine that processes jobs
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type Worker struct {
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id int
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pool *Pool
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stopChan chan struct{}
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wg *sync.WaitGroup
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}
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// newWorker creates a new worker
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func newWorker(id int, pool *Pool, wg *sync.WaitGroup) *Worker {
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return &Worker{
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id: id,
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pool: pool,
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stopChan: make(chan struct{}),
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wg: wg,
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}
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}
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// start starts the worker goroutine
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func (w *Worker) start() {
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w.wg.Add(1)
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go w.run()
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}
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// stop signals the worker to stop
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func (w *Worker) stop() {
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close(w.stopChan)
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}
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// run is the main worker loop
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func (w *Worker) run() {
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defer w.wg.Done()
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ticker := time.NewTicker(100 * time.Millisecond) // poll queue every 100ms
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defer ticker.Stop()
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for {
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select {
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case <-w.stopChan:
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return
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case <-ticker.C:
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// Try to get a job from the queue
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item := w.pool.queue.Dequeue()
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if item == nil {
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continue // queue empty, wait for next tick
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}
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// Execute the job
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w.execute(item)
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}
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}
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}
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// execute processes a single queue item
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func (w *Worker) execute(item *QueueItem) {
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// Pre-check if robot can run (non-atomic, just for early rejection)
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// The actual atomic check happens inside Executor.Execute() via TryAcquireSlot()
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if !item.Robot.CanRun() {
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// Robot likely at quota, re-enqueue for later
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w.requeue(item, "quota pre-check failed")
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return
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}
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// Mark as running (only when actually executing)
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w.pool.incrementRunning()
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defer w.pool.decrementRunning()
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// Get executor based on mode (uses factory if available, otherwise default)
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exec := w.pool.GetExecutor(item.ExecutorMode)
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// Execute via Executor interface with pre-generated ID and control
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// Note: Executor.ExecuteWithControl() does atomic quota check via TryAcquireSlot()
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// The control parameter allows executor to check pause state during execution
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execution, err := exec.ExecuteWithControl(item.Ctx, item.Robot, item.Trigger, item.Data, item.ExecID, item.Control)
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if err != nil {
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// Check if it's a quota error (race condition - another worker got the slot)
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if err == types.ErrQuotaExceeded {
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w.requeue(item, "quota exceeded (race)")
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return
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}
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fmt.Printf("Worker %d: Execution failed for robot %s: %v\n",
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w.id, item.Robot.MemberID, err)
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return
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}
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if execution != nil {
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fmt.Printf("Worker %d: Execution %s completed for robot %s (status: %s)\n",
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w.id, execution.ID, item.Robot.MemberID, execution.Status)
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}
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}
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// requeue attempts to put the item back in the queue
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func (w *Worker) requeue(item *QueueItem, reason string) {
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// Queue length is our system load threshold:
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// - If queue has space: task waits for robot quota
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// - If queue is full: system is overloaded, drop task
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if !w.pool.queue.Enqueue(item) {
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// Queue full = system overloaded, drop task (protective discard)
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fmt.Printf("Worker %d: Task for robot %s dropped (queue full, %s)\n",
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w.id, item.Robot.MemberID, reason)
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}
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}
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