yao/agent/output/adapters/cui/writer.go
Max 3f8351de75 Implement Agent-to-Agent Call Enhancements and Context Management
- Introduced mechanisms to handle agent-to-agent (A2A) calls, including automatic history skipping for forked calls and proper source tracking.
- Enhanced context management with the addition of ForkParentInfo to facilitate child stack creation without race conditions.
- Updated JSAPI methods to ensure correct handling of sub-agent calls, maintaining output isolation and preventing history pollution.
- Improved documentation to clarify the behavior of A2A calls and context management in concurrent scenarios.
2026-01-26 18:14:34 +08:00

144 lines
3.8 KiB
Go

package cui
import (
"encoding/json"
"net/http"
"github.com/yaoapp/yao/agent/i18n"
"github.com/yaoapp/yao/agent/output/message"
traceTypes "github.com/yaoapp/yao/trace/types"
)
// Writer implements the message.Writer interface for CUI clients
type Writer struct {
Writer http.ResponseWriter
Trace traceTypes.Manager
Locale string
adapter *Adapter
}
// NewWriter creates a new CUI writer
// The Writer should already be wrapped in SafeWriter by the context layer
// to ensure thread-safe concurrent writes for SSE streaming.
func NewWriter(options message.Options) (*Writer, error) {
return &Writer{
Writer: options.Writer,
Trace: options.Trace,
Locale: options.Locale,
adapter: NewAdapter(),
}, nil
}
// Write writes a single message to the output stream
func (w *Writer) Write(msg *message.Message) error {
// CUI adapter passes messages through as-is
chunks, err := w.adapter.Adapt(msg)
if err != nil {
if w.Trace != nil {
w.Trace.Error(i18n.T(w.Locale, "output.cui.writer.adapt_error"), map[string]any{ // "CUI Writer: Failed to adapt message"
"error": err.Error(),
"message_type": msg.Type,
})
}
return err
}
// Send each chunk
for _, chunk := range chunks {
if err := w.sendChunk(chunk); err != nil {
if w.Trace != nil {
w.Trace.Error(i18n.T(w.Locale, "output.cui.writer.chunk_error"), map[string]any{"error": err.Error()}) // "CUI Writer: Failed to send chunk"
}
return err
}
}
return nil
}
// WriteGroup writes a message group to the output stream
func (w *Writer) WriteGroup(group *message.Group) error {
// For CUI, we send a group start message, all messages, then a group end message
// The group structure itself is also sent for clients that want it
// Send the group
if err := w.sendChunk(group); err != nil {
if w.Trace != nil {
w.Trace.Error(i18n.T(w.Locale, "output.cui.writer.group_error"), map[string]any{ // "CUI Writer: Failed to send message group"
"error": err.Error(),
"group_id": group.ID,
})
}
return err
}
return nil
}
// Flush flushes any buffered data to the output stream
func (w *Writer) Flush() error {
// For SSE, we don't need explicit flushing
// The underlying connection handles it
return nil
}
// Close closes the writer and cleans up resources
func (w *Writer) Close() error {
// Nothing to clean up for CUI writer
// SafeWriter cleanup is handled by the context layer
return nil
}
// sendChunk sends a chunk to the output stream
func (w *Writer) sendChunk(chunk interface{}) error {
// Convert chunk to JSON
data, err := json.Marshal(chunk)
if err != nil {
if w.Trace != nil {
w.Trace.Error(i18n.T(w.Locale, "output.cui.writer.marshal_error"), map[string]any{"error": err.Error()}) // "CUI Writer: Failed to marshal chunk"
}
return err
}
// Log outgoing data to trace for debugging
if w.Trace != nil {
w.Trace.Debug("CUI Writer: Sending chunk to client", map[string]any{
"data": string(data),
})
}
// Format as SSE (Server-Sent Events) format: "data: {json}\n\n"
sseData := []byte("data: ")
sseData = append(sseData, data...)
sseData = append(sseData, '\n', '\n')
// Send via context's writer
// The context knows how to send data based on the connection type (SSE, WebSocket, etc.)
if err := w.sendData(sseData); err != nil {
if w.Trace != nil {
w.Trace.Error(i18n.T(w.Locale, "output.cui.writer.send_error"), map[string]any{"error": err.Error()}) // "CUI Writer: Failed to send data to client"
}
return err
}
w.flush()
return nil
}
func (w *Writer) flush() error {
if w.Writer == nil {
return nil // No writer, silently ignore
}
if flusher, ok := w.Writer.(interface{ Flush() }); ok {
flusher.Flush()
}
return nil
}
func (w *Writer) sendData(data []byte) error {
if w.Writer == nil {
return nil // No writer, silently ignore
}
_, err := w.Writer.Write(data)
return err
}