refactor: Remove unused slotNode function and tidy up code
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e4c8eeb180
commit
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1 changed files with 8 additions and 7 deletions
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@ -295,11 +295,6 @@ func (parser *TemplateParser) parseElementNode(sel *goquery.Selection) {
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parser.parseJitElementNode(sel)
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}
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// Slot Node
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if node.Data == "slot" {
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parser.slotNode(sel)
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}
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// Parse the attributes
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parser.parseElementAttrs(sel)
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@ -374,7 +369,7 @@ func (parser *TemplateParser) transElementNode(sel *goquery.Selection) {
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}
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// Remove the slot tag and replace it with the children
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func (parser *TemplateParser) slotNode(sel *goquery.Selection) {
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func (parser *TemplateParser) removeSlotWrapper(sel *goquery.Selection) {
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children := sel.Children()
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if children.Length() == 0 {
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sel.Remove()
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@ -705,8 +700,14 @@ func (parser *TemplateParser) tidy(s *goquery.Selection) {
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s.Contents().Each(func(i int, child *goquery.Selection) {
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node := child.Get(0)
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if node.Data == "slot" {
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parser.tidy(child)
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parser.removeSlotWrapper(child)
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return
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}
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if node.Type == html.CommentNode {
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child = child.Remove()
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child.Remove()
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return
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}
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