Revert: restore hasToolInteraction guard in filterDeepSeekReasoningTurn
Restore the tool-interaction check that was removed in the previous commit. DeepSeek's documented behavior only requires reasoning_content to be preserved for tool-interaction turns; plain assistant turns between user messages do not need it on replay. This reverts the production code change while keeping the streaming reasoning_content parsing fix from the earlier commit intact.
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1 changed files with 15 additions and 4 deletions
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@ -255,6 +255,14 @@ func filterDeepSeekReasoningMessages(messages []Message) []Message {
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}
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func filterDeepSeekReasoningTurn(messages []Message) []Message {
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hasToolInteraction := false
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for _, msg := range messages {
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if msg.Role == "tool" || (msg.Role == "assistant" && len(msg.ToolCalls) > 0) {
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hasToolInteraction = true
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break
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}
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}
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out := make([]Message, 0, len(messages))
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for _, msg := range messages {
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if messageutil.IsTransientAssistantThoughtMessage(msg) {
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@ -262,10 +270,13 @@ func filterDeepSeekReasoningTurn(messages []Message) []Message {
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}
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cloned := msg
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// DeepSeek thinking-mode requires reasoning_content to be echoed
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// back for ALL assistant turns. If missing the API returns 400:
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// "The reasoning_content in the thinking mode must be passed back
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// to the API."
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// DeepSeek thinking-mode replay only requires reasoning_content for
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// turns that participate in a tool interaction round. For plain
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// assistant turns between two user messages, the docs say the API will
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// ignore reasoning_content on replay, so we strip it here.
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if cloned.Role == "assistant" && strings.TrimSpace(cloned.ReasoningContent) != "" && !hasToolInteraction {
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cloned.ReasoningContent = ""
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}
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if assistantMessageEmpty(cloned) {
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continue
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}
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